machine package

How to interact with peripherals exposed through the machine package.

GPIO

type Pin uint8

const NoPin = Pin(0xff)

The pin type indicates a physical pin on a microcontroller. It can be used directly for GPIO or as part of a different peripheral (SPI, ADC, etc).

The NoPin value can be used in some places where you want to explicitly not use a pin. For example, depending on the chip you could use only SDO or SDI of an SPI peripheral, leaving the other pin unused.

Boards have various pins defined as constants. For example, ATsamd21 based chips (often marketed as “M0”) have pin number PB01 defined as PB01 in the machine package and the Arduino Uno has pin 13 defined as D13. However, please note that Arduino pin numbers do not necessarily match the pin numbers as used in TinyGo, therefore you should always use the named constants to refer to a pin if possible.

type PinMode uint8

const (
    PinOutput          PinMode = ...
    PinInput           PinMode = ...
    PinInputPullup     PinMode = ...
    PinInputPulldown   PinMode = ... // not always available
    PinOutputOpenDrain PinMode = ... // not always available
    PinDisable         PinMode = ... // not always available
)

These PinMode are used to set a pin to various states: as input or output and optionally with a pull resistor (see above in the guide). The values these constants have vary by chip and should be considered implementation details.

Pull-down mode is not always available on the hardware. If it is not available, the PinInputPulldown constant is not available resulting in a compile error.

type PinConfig struct {
    Mode PinMode
}

This struct contains options to configure a hardware pin. More options might be added in the future (with appropriate behavior on the zero value), but currently only the Mode field is used.

func (p Pin) Configure(config machine.PinConfig)

Configure a pin, see PinConfig and PinMode above. Configure must be called before any other method may be called.

func (p Pin) Low()
func (p Pin) High()
func (p Pin) Set(state bool)

Set an output pin to low or high. It must have been configured before as an output (PinOutput) or the behavior will be undefined. The Set method sets the state to low or high depending on the boolean value: true means high, false means low.

func (p Pin) Get() bool

Get the input state of a pin. The returned value indicates whether the pin is low or high: true means high and false means low. The pin must be configured as an input or as an output.

Note that if the pin is left floating (not connected to anything) the returned value is unpredictable and may appear random.

type PinChange uint8

const (
    PinRising  PinChange = ... // call callback when the pin goes from low to high
    PinFalling PinChange = ... // call callback when the pin goes from high to low
    PinToggle  PinChange = ... // call callback when the pin changes either way
)

func (p Pin) SetInterrupt(change PinChange, callback func(Pin)) error

SetInterrupt sets an interrupt to be executed when the pin changes state. The pin should already be configured as an input, including a pull up or down if no external pull is provided. The callback is called in an interrupt handler, which means the code is limited in what it can do: it cannot block and it may not allocate heap memory.

This call will replace a previously set callback on this pin. You can pass nil to disable the interrupt. If you do so, the change parameter is ignored and can be set to any value (such as 0).

I2C

type I2CConfig struct {
    Frequency uint32
    SCL       Pin
    SDA       Pin
}

The I2CConfig struct contains the configuration for the I2C peripheral.

  • Frequency can be set to either 100kHz (100e3), 400kHz (400e3), and sometimes to other values depending on the chip. The zero value defaults to 100kHz.
  • SCL and SDA can be set as desired, however support for different pins than the default is limited. Some chips are flexible and allow the use of any pin, while other boards only allow a limited range of pins or use fixed SCL/SDA pins. When both pins are left at the zero value, the default for the particular board is used.
type I2C struct {
    // values are unexported or vary by chip
}

var (
    I2C0 = I2C{...}
    I2C1 = I2C{...}
)

The I2C object refers to a single (hardware) I2C instance. Depending on chip capabilities, various objects such as I2C0 and perhaps others are defined.

func (i2c I2C) Configure(config I2CConfig) error

The Configure call enables and configures the hardware I2C for use, setting the pins and frequency. It will return an error when an incorrect configuration is provided (for example, using pins not usable with this I2C instance). See I2CConfig for details.

func (i2c I2C) Tx(addr uint16, w, r []byte) error

The Tx call performs the actual I2C transaction. It first writes the bytes in w to the peripheral device indicated in addr and then reads r bytes from the peripheral and stores the read bytes in the r slice. It returns an error if the transaction failed. Both w and r can be nil.

UART

type UARTConfig struct {
    BaudRate uint32
    TX       Pin
    RX       Pin
}

The UARTConfig struct contains configuration for the UART peripheral.

  • BaudRate is the baud rate of the UART. Common values are 9600 and 115200. Other than that, most chips support multiples of 1200 (2400, 4800, 9600, etc). Support for other baud rates varies by chip, some chips even support high baudrates like 1MHz.
  • TX and RX are the transmit and receive pins of the UART. Many chips impose restrictions on which pins can be used, some only support a particular TX and RX pin.
type UARTParity uint8

const (
    ParityNone UARTParity = iota
    ParityEven
    ParityOdd
)

Parity is a rarely used checksum feature of UART.

  • ParityNone is the default, meaning no parity. It is the most commonly used setting.
  • ParityEven means to expect that the total number of 1 bits sent should be an even number.
  • ParityOdd means to expect that the total number of 1 bits sent should be an odd number.
type UART struct {
    // values are unexported or vary by chip
}

var (
    UART0 = &UART{...}
    UART1 = &UART{...}
)

The UART object refers to a single (hardware) UART instance. Depending on chip capabilities, various objects such as UART0 and perhaps others are defined.

func (uart UART) Configure(config UARTConfig) error

The Configure call enables and configures the hardware UART for use, setting the pins and baud rate. It will return an error when an incorrect configuration is provided (for example, using pins not usable with this UART instance). See UARTConfig for details.

Depending on the target configuration, a UART may already be configured if it is the stdout output for the given target. In that case, it is normally configured with a baud rate of 115200.

func (uart *UART) SetBaudRate(br uint32)

Set the baud rate for the UART. This method is not available on all chips. See UARTConfig above for permissible baud rate values.

func (uart *UART) SetFormat(dataBits, stopBits int, parity UARTParity) error

Set the UART format. The default format (8N1 meaning 8 bits, no parity, and 1 stop bit) is used for almost all external devices, but if you need it this method can be used to override the default.

This method is only available on a limited number of chips.

func (uart *UART) Buffered() int

Return the number of bytes stored in the receive buffer.

func (uart *UART) Read(data []byte) (n int, err error)

Read from the receive buffer. This method implements the io.Reader interface. It is non-blocking: it will return immediately with n set to 0 and err set to nil if no data is available.

func (uart *UART) ReadByte() (byte, error)

ReadByte reads a single byte from the UART receive buffer. If there is no data available in the buffer, it returns an error. You can use Buffered to know whether there is data available.

func (uart *UART) Write(data []byte) (n int, err error)

Write data to the UART. This method implements the io.Writer interface. It blocks until all data is written.

func (uart *UART) WriteByte(c byte) error

Write a single byte to the UART output.

Other

func CPUFrequency() uint32

Return the current CPU frequency in hertz (for example, 16MHz equals 16_000_000). It is often a fixed value.

func GetRNG() uint32

Return a 32-bit random number from a hardware random number generator. It is often (but not always) a cryptographic random number generator. Check the documentation of the chip to be sure.

Not all chips have a random number generator.

func ReadTemperature() int32

Read the current die temperature of the chip. The return value is in milli-celsius: to convert to Celsius, divide the returned value by 1000.

Not all chips have a built-in temperature sensor.